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You'll start the game with the option of going into Skate School. In case you feel like skipping this, there's a good reason you shouldn't: Coach Frank. Yep, Jason Lee appears in ridiculous tennis garb, talking up a mean skateboarding game and teaching you the basics of grinding, speed and numerous tricks. Some are easier to perform than others (darkslides take a while to master), but Frank has a lot of patience and even makes a few wisecracks. "Git, git, yeah!"
After you master these moves, you'll hit Port Carverton, where dozens of challenges await. These events include street races, skate challenges, photo and video shoots and Hall of Meat. The last one, where you simply set out to do as much damage to yourself as possible, takes away from the realism of the game, but it works.
The two things you'll want to take advantage of, however, are team building and park creation. With team building, you'll create members of your crew, or meet up with friends online and form a clique. Together, you'll compete in a series of races, including tag-team events and skate challenges. It's more fun to involve your buddies in these events, since the artificial intelligence comes up short. It's somewhat competent, but there were times when we lost races because our computer controlled partner screwed up. The online play, thankfully, works very well, and finding crew members, even newcomers, is a simple process.
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